Aaron Ballman is a Senior Staff Compiler Engineer for Intel. He has almost two decades of experience writing cross-platform frameworks in C/C++, compiler & language design, and software engineering best practices and is currently a voting member of the C (WG14) and C++ (WG21) standards committees.
In case you can't figure it out easily enough, the views expressed here are my personal views and not the views of my employer, my past employers, my future employers, or some random person on the street. Please yell only at me if you disagree with what you read.
Tag Archives: C++0x
One of the new features in C++0x is a declaration syntax allowing you to remove methods from a class entirely. While this may sound rather strange at first blush, it does have some interesting usages that will make your code … Continue reading
Delegating constructors are one of those minor language features that don’t get a lot of headlines, but make a programmer’s life much easier. It’s not likely something you’ll use on a daily basis, but it is something you will run … Continue reading
C++0x has a lot of great new features included in it. However, the “flashier” features like lambda functions have the tendency to overshadow other features. One of those features which I am guessing will be overshadowed is the ability to … Continue reading
One of the nice new features introduced by C++0x is automatic type inference for declarations. Essentially, it means that the compiler will figure out the declaration type based on information from the right-hand side of the expression. If you come … Continue reading
What is likely to be considered the biggest, sexiest feature of the new C++0x specification goes by many names. Some folks call them “function objects”, others call them “closures”, and still others call them “lambda functions.” Regardless of what you … Continue reading