Aaron Ballman is a Senior Staff Compiler Engineer for Intel. He has almost two decades of experience writing cross-platform frameworks in C/C++, compiler & language design, and software engineering best practices and is currently a voting member of the C (WG14) and C++ (WG21) standards committees.
In case you can't figure it out easily enough, the views expressed here are my personal views and not the views of my employer, my past employers, my future employers, or some random person on the street. Please yell only at me if you disagree with what you read.
Tag Archives: operators
In C++, there are two forms of binary operator overloading you can use when designing an API. The first form is to overload the operator as a member function of the class, and the second form is to overload the … Continue reading
One thing which I am pretty religious about is the placement of ++ and — in an expression. You have two options for where it can go. If it goes before the operand, it’s a pre-increment/decrement. If it goes after … Continue reading
While doing some research on allocators, I noticed that the language specification has some interesting wording with regards to getting the address of an element from an allocator. Specifically, it says (Section 18.104.22.168 Clauses 2 & 3): Returns: The actual … Continue reading
I’d like to shed a little bit of light on a dusty corner of the C++ language: there’s more than one “new” operator! Well, since you’ve likely encountered the vector new (new) operator, I should say there’s more than two … Continue reading