Tag Archives: delete

Be Carefully Consistent With Memory

One of the things that most C/C++ programmers start to take for granted is memory. It’s always there, and when used properly, it always “just works.” However, frameworks throw a bit of a monkey wrench into the equation because they … Continue reading

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Allocations Are Like a Game of Memory

Think of memory allocations and deallocations like a game of “memory”, where the only correct answer is to exactly match the cards. Failing to do so can lead to memory corruption that can sometimes be tricky to track down. The … Continue reading

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