Who
Aaron Ballman is a Principal Compiler Engineer for Intel and is the lead maintainer of the Clang open source compiler. He has two decades of experience writing cross-platform frameworks in C/C++, compiler & language design, and software engineering best practices and is currently a voting member of the C (WG14) and C++ (WG21) standards committees.
In case you can't figure it out easily enough, the views expressed here are my personal views and not the views of my employer, my past employers, my future employers, or some random person on the street. Please yell only at me if you disagree with what you read.
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Monthly Archives: November 2011
The Amazing Visitor Pattern
I’m a big proponent of using design patterns whenever they are the proper tool for the job. One of the design patterns I find myself pulling out of the toolbox fairly frequently these days is the visitor design pattern. However, … Continue reading
A simple introduction to type traits
Type traits are a slightly more advanced topic in C++ because it they are heavily used in template metaprogramming. However, it is not an impenetrable concept, and it comes with some great benefits if you like to write generic, reusable … Continue reading
An Almost Useful Language Extension
While fiddling around a bit with clang, I came across an interesting C++ language extension from Microsoft. If you’ve done library development on Windows, you’ve likely come across the __declspec keyword for things like importing and exporting symbols from a … Continue reading
Destructors
Destructors are one of those inescapable concepts in C++. We’ve all used them, many times without even really thinking about it. But how do destructors work? What can and can’t you do with destructors? There’s a lot more complexity to … Continue reading